Showing posts with label Develop Dish. Show all posts
Showing posts with label Develop Dish. Show all posts

Sunday, 27 May 2012

Best Ingredients for Developing Dishes?

Edit: Updated some of the values. ( 4 Nov 2012 )

Maybe if I were a good programmer -- but I'm not. Plus I don't think I can be bothered to use my human eyes and brain to sort this out by hand. *sigh*

Maybe Lazycat can do it? He is the best person at solving this sort of problem using his programming code. Let's ask him! I linked him the Ingredient Effects and anxiously waited for his reply. "No problem." OMG, he said yes.

I was too excited to sit still so I left to do the dishes. Within an hour, I got the result and the code itself!

Here's what I requested for :

A list of Ingredient combinations that would only give positive effect on the dish to be developed.

With a bit of editing, I came up with two tables.
  1. Aged Cheese is not involved
  2. Aged Cheese is involved
Aged Cheese is the only Ingredient that would give all the attributes a plus. However it can be difficult to get. You might want to save it till your Dish is nearly perfect.

Before you say IT DOES NOT WORK, please read the explanation after the Tables.

Table 1. Aged Cheese not involved


Table 2. Aged Cheese involved


Okay, Let's explain.

Why does it not work sometimes? It gets tricky when the Dish in development is close to perfect. Have a look at the pictures below. We can see, when the same Ingredients are put in different orders, we get different results because it follows two rules:

  1. Whenever the attribute is over 100, it's set to 100
  2. 1st Ingredient first. -- The game actually adds up the Ingredient 1's attributes to the Dish first, calculates it, and then adds the 2nd Ingredient's up.

Take P 1, Brain Up attribute as an example:
     Top-Class Pork does +22 to Brain Up, but Gold Ice Cream is already 100, so it's set to 100, then Gold Flakes does -11, so the final result is 89.

Let's look at P 2 Brain Up attribute:
     Gold Flakes does -11, to Gold Ice Cream's 100 -- that's 89. Then Top-Class Pork's +22 brings it over 100, so we get 100 as a result.

P 1. Top-Class Pork 1st, Gold Flakes 2nd

P 2. Gold Flakes 1st, Top-Class Pork 2nd

That's why, with Table 1, when your Dishes are close to perfect, you might not get the result you expect. However, with Table 2, as long as Aged Cheese is the second Ingredient, you can expect the attributes buffed up.

Tips and facts:

- Aged Cheese and Green Onion are the only two ingredients having no negative effects.


And of course, if the result is still not as expected after you've finished reading this, it is probably just me having some typos.  :p  Please do let me know. Thank you.

Many thanks to Lazycat again for being so amazing.  :D


Seebs made a really cool applet to help us find the best possible combination based on the ingredients we have, with this tool there is no need for guess work anymore.
"... lets you enter a dish's current stats, select the ingredients you have, and it'll tell you which combination gives the largest boost to stats." - Seebs
Here's a link to it : The Cool Seebs Applet  ( Thank you, Seebs! )

Have fun cooking!

- Enna

Friday, 25 May 2012

Price/Taste/Appeal Caps

No matter how many expensive Ingredients you throw in to develop a dish, there is a maximum Price, Taste, Appeal for each Dish. This table below shows you what the limits are.

Again, I used the data from 大盛りグルメ食堂, translated and edited with some extra features. You can click the links on the bottom of the table to sort by Dish Name, Rank, Price, or Monthly Cost.


Thursday, 24 May 2012

Develop Dishes Without Any Ingredients

Enna has been so silly. She did not know it is possible to develop dishes without any ingredients. Yup, she, not me. -.-

Select the Dish you wish to develop, Remove all the Ingredients, Start Cooking!

Now Enna can reproduce her Chicken Bowl without waiting for the hard-to-get-in-the-early-months Boned Chicken and Rice. She can also make extra high rank dishes without wasting ingredients or getting the perfect attributes effected.

We had a Top-Grade Sushi with all attributes maxed to 100, but the Taste/Appeal was 899/999.  ( The maximum Taste/Appeal for this dish is 999/999. ) When we tried developing it without any ingredients, the Taste went all the way up to 999. Wasn't it wonderful!  =D

Yeah, I know I know. I decided to spend some time playing Diablo 3 the other night, but the server was down for maintenance.  T_T  Therefore, I started a new Cafe called Happy Enna.

Wednesday, 23 May 2012

Power Leveling

Power Leveling
Ray Coffer worked as a Ninja waiter for a long time. He took his time leveling.

One day, he was called in to be a temp 5-Star Chef. After a few months, he decided to get back to being a Ninja.

Right after the the job change, the Assistant spammed the screen with lots of messages. I was like "Woah!" The Screen looked like the picture on the right. All the sudden everyone changed from Kitchen to Floor leveled up at the same time. What happened?

It turned out that after your staff become a level 5, 5 Star Chef, they still keep accumulating the Exp, secretly. When you do a job change, the Exp will be used on the new jobs.

Chefs gain Exp much faster than those working in the Floor Area. Therefore it is a good idea to swap people around every now and then. Chefs can also gain Exp from Dish Development. How much Exp they can get from Dish Development depends on the rank of the Dish :

1 Star Dish => 100 Exp
2 Star Dish => 200 Exp
3 Star Dish => 300 Exp
and so on
9 Star Dish => 900 sweet Exp.  :)

A small Tip here -- Switch the staff before you Change their Jobs, otherwise the Assistant will not let you go easily.

I switched Ray Coffer from the Kitchen to Floor before he finished developing the Gold Ice Cream. It was so funny to see him jumping up and down with the new dish.   ^_^

A Monkey Chef ?


Monday, 21 May 2012

Discovering New Dishes

The cute Assistant always knows better than our chefs. Whenever we are about to discover a new dish that's not in our Recipe collection, she says "A great combination."

After the new dish is discovered, the new Recipe will be added to the Recipe collection.

I haven't had any luck finding more new Recipes. If you are the lucky one, please do leave a comment so we can share around.  :)  Thank you!

Discovering New Dishes


Thursday, 10 May 2012

Ingredients and the Numbers

Edit 21 Sep 2012
Thanks to Seebs pointing out some errors in the previous Ingredient Effects Spreadsheet. It's now re-checked and updated. ( Some values are different from 大盛りグルメ食堂 but this spreadsheet is re-done based on our English Version Cafeteria Nipponica. )

I knew each ingredient has different effects on dishes. But someone actually worked out and recorded all those little numbers. I am pretty sure some people would be interested to know them all. I translated ( and guessed ) the table from the Japanese Wiki Site ( 大盛りグルメ食堂 ). Now we know how to develop dishes better.  :D

H : Health Up
B : Brain Up
T : Texture
Ar : Aroma
Ap : Appearance
V : Volume
R : Rarity
C : Charisma

You can also use the tabs on the bottom of the spreadsheet to view the info sorted in different ways. The previous spreadsheet is still kept just in case that's the one you prefer. ( use the little " < " or " > " to scroll left and right )

If you are looking for the ingredient combinations that would only give positive results, please click Here.


Thanks to MoonBeagle for helping me making the table.  ^_^