Sunday, 10 June 2012

Changes Made

I changed the format of the table in Ingredients and the Numbers. Now we can view the info sorted in different ways. I took away the combo bonus column because I never understood how it worked. It is still kept in the May 2012 sheet, which is the last sheet of this spreadsheet.

I am still trying to improve the spreadsheets/tables I posted earlier. I hope the new ones are easier to read.

Saturday, 9 June 2012

Pocket Clothier Downloaded

OMG, I so don't have time to post this. I just downloaded Pocket Clothier and am already addicted to it.  XD

It looks like there are more things to manage in this game, or maybe it's just because it's new to me. However after a few months it started to make sense. As usual, I like to play through the game not knowing too much about it first. I'd say if you like any of Kairosoft's games, you will like this one for sure.

Pocket Clothier in Google Play. ( please click Here )

Please feel very welcome to e-mail me about Cafe Nippon. I will do my best to work out how to solve any issues you might have. When I gather enough of questions, I will probably make an FAQ. ( wowenna at gmail.com )

Have a wonderful weekend!

Thursday, 7 June 2012

How to Rank Up Stores

This is based on my experience. It has been working pretty well for me. I hope it will work for you too.

There are a few things effecting your Store Ranking. ( check your Store Ranking in Menu > Area )
  1. Store Popularity
  2. Menu - The Dishes you Serve
  3. Clientele
  4. Staff
  5. Furniture Type
  6. Store Size
While some of the factors are related to each other, I will talk about them separately.

1. Store Popularity

Each Store's popularity can be found in Menu > View Info > Store Info. Click ( or Tap ) on the little triangles to see different Stores. As you can see in the picture below, the green bar indicates Region population, and the pink bar is the Store popularity.
















I like to think of Region population as the number of a particular type of customers living in that region, and Store popularity is the number of seats we provide for that particular group in our Stores. This saying turned out to be confusing, let's try something different.

Let's think of it this way:

Green bar - How popular your store is in that particular region
Pink bar - How popular your store is to a particular group

Our first goal is to make all pink bars showing after the green

We can see in the picture above, Student, Youth, and Businessman have pink bars showing after green. So they are set for now.

We have to work on Hswife, Elderly, and Tourist's Store popularity by adding some new items - read  Tables and Decoration for more details.

Remodel the Store changes the region population.

Region population + Store population --> Customer Popularity

Once you see the pink bars start appearing in all groups, you are all set for the first step. Later in the game you will have more money and more items available. When you upgrade your tables and decorations, the store popularity will raise even more naturally. But we are only talking about our first step here. It's more important to get all pink bars showing than, making one of them all the way up and leave some green.

2. Menu
It is important to serve good food. What I usually do is serving a Dish that has the highest Taste and Appeal stats. Having multiple Dishes on the Menu would bring up monthly cost. It is recommended to server one Dish only for each store.

It is a good idea to master at least one Dish in the Starting Menu, so you can get a good start of the game.


3. Clientele

Quite often I get a Store Ranked Up message soon after new Clientele starts to visit the restaurant. ( As long as you've provided enough seats for them. the store popularity is high enough. ) I found the fastest way to bring in new Clientele is to run those Plans. ( Read more about it Here. )


4. Staff

Staff Numbers - A larger Store requires more Staff. 
The Skills - Skillful Staff serve faster.


5. Furniture Type


4 Seats or 2 Seats?
Generally, 4 Seat Tables are better than 2 Seat Tables. However, if you start seeing people walking to the door and leaving straight away, it means you need to replace some 4 Seat Tables with 2 Seat ones. Some customers don't have many friends to go out with, they would only take the 2 Seat Tables.
And of course you want to keep some Counters. Special guests would only use those.

Table Rank

After you get Store Popularity sorted, Tables upgraded to 4 Seats, it is about time to think about getting Tables with higher Ranks.


6. Store Size

You can fit more Furniture and Staff into a bigger size Store -->  higher Store Popularity. I was able to have Rank 1 Stores in the 1st and 2nd Area. ( Sunny Village and Greenville ) without any expansion. I don't usually expand in those two Areas simply because I move them soon after they reach Rank 1 or I've discovered all the Chests, depending on what I wanted to do there.


If you have done all of above, then having Rank 1 Stores is just a matter of time.


Tuesday, 5 June 2012

Remodel Stores

There are 6 sets ( A - F ) available for Remodel Store.

We get A and B right from the start when Remodel Store is available to you in the Management Plan. Others will unlock later.

  • C : Sunny Village Rank #1
  • D : Greenville Rank #1
  • E : Ocean View Rank #1
  • F : Uni Town Rank #1
Each set has 3 parts : Floor, Register, Wall. It is possible to mix different parts from different sets together.



Remodeling your stores can effect your Region Population. ( The Green Bars ) See the pictures below :

Original Customer Popularity
















After Remodeled




Monday, 4 June 2012

Enna News

I added a Page called "About Enna" so people get to know me a little bit.

Also changed the format of the Recipe spreadsheet. I hope it's easier to read. ( Recipes ) I will keep improving some other spreadsheet in the future.

Sunday, 3 June 2012

What Gets Carried Over

Cafe Nippon is designed to be played more than once. Once you finish your first game ( 16Y4M ), you get to start a new game with some things carried over.

I couldn't wait to change the game speed to Fast when I finished my first game. ( Menu > System > Settings )




















Things Getting Carried Over


-  Dish
  • Sell Price / Taste / Appeal
  • Health Up, Brain Up, Texture, Aroma... etc.











-  Staff
  • Level
  • Salary ( Except Special Staff e.g.. Gordy Ramsly ) ( picture below, #1 )
  • Speed / Appeal / Cooking / Research
  • Skills Learned ( including the levels )
  • Job Experience ( including the levels )












Things NOT Getting Carried Over


-  Staff EXP on a particular Job Level ( picture above, #2 )
-  Tables and Decorations
-  Recipes
-  Money
-  Clientele


Thank goodness Lazycat showed me the w3schools web site to learn a bit of html earlier. It hasn't been so much fun playing around with those pictures and format today.


Perble Bear mailed me some more biscuits last week. They are so tasty. I hope I won't finish them too quickly.


I was so happy the other day when I read Belidan's comment on "Pocket Clothier". Thanks for visiting my blog. I will do my best to keep it up.

Friday, 1 June 2012

Tables and Decoration

I finally put myself together and converted the tables below from 大盛りグルメ食堂.

A few things about Tables and Decoration we must mention :
  • Special Guests ( Gourmet Reporter, Masked reviewer... etc. ) would only take Counters.
  • Some Clientele that come in couples, would only take 2 seat Tables even if there are Sofas available.
  • Each ❤ gives 2 points to Store Popularity ( shown in Menu > View Info > Store Info )